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 Mech Defense (ONLINE)

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QP
 
 
QP

Posts : 10
Join date : 2011-02-04
Location : UK

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PostSubject: Mech Defense (ONLINE)   Mech Defense (ONLINE) EmptyFri Feb 04, 2011 2:36 pm

We've all seen Mech Strikes wipe out hundreds of thousands, if not over a million, troops. Mech is devastating in all shapes and forms, and defending against it has always been a huge question. For minimal losses against even the biggest of strikes, you need a only a few things:


1.) TO BE ONLINE!!!!
2.) 1 range setter - trap/abatis/defensive trebuchet
3.) 18k Archer Towers (anyone else see a variation on the Compact Defense)
5.) Defending - 10k Ballista, 10k Catapult


Of course it works with a few less defending mech and ATs, but this is the recommended. If you're running a Compact Defense, simply demo 1 AT and build a trap when you see a Mech Strike coming.


The Premise:
Attacking Mech are slow. They use their range advantage to decimate your troops as they run out to meet them.
Take their targets away... loop out your infantry and cav. Leave ONLY defending Ballista and Catapult (which creep out to meet the attackers at the same speed)
Let your ATs do what they do - rain down ranged death from above. Assuming you have full wall and tech, your AT range is much greater than that of attacking mech, allowing for free rounds of fire before the attacking mech get close enough to do anything:


Mech Defense (ONLINE) Fd165547cb541adf667af940ed91bf9a


Here's an example of said theory:
Failed Mech Strike
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BAAL
 
 
BAAL

Posts : 2
Join date : 2011-09-30

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PostSubject: Re: Mech Defense (ONLINE)   Mech Defense (ONLINE) EmptyFri Sep 30, 2011 8:13 pm

sorry to question your might and understanding of the game, but i seem to remember you put up another post on the compact defence. In that, you stated that all traps, abs, R/Logs and rocks should be removed.

Forgive my ignorance but now it seems that there should be atleast 1 Trap.. in the failed mech strike you posted a link to, that city was not running the compact defence, it had what i call a standard wall defence setup.

I have been using the compact defence since the inception of server 18 and have never had anything else but towers on my walls, on *safe* cities i usually run with a standard wall defence which is about what is displayed in the link you gave, but in a hot-zone, i employ the powerful and completely overlooked compact defence. It works every time, and it can be broken Smile but i'm not telling how, you will find me and try to kill me What a Face

I'm open to learning, that's why i ask...
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